Diablo III Patch 1.0.8.16416 Download
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What'south New
Specs
Important: Please notation that you will not exist prompted to download patch 1.0.8 until the patch is live in your home region. If y'all are logging in from a European or Asian client, you lot will need to expect for this patch to release in that region before it can be installed. Additionally, if your home region is the Americas, you will be unable to log into Europe or Asia using Global Play after patch 1.0.viii is alive until those regions have also patched.
This mandatory patch should download itself when installing the game, just just in case yous can download it manually from TechSpot.
SPOILER WARNING: If you take non yet completed Diablo Three on Normal, some issues described in this list may include spoilers.
What'south New:
General
- Players can now identify all items in their inventory by speaking to Deckard Cain or past using the Book of Cain that tin be found most the shared stash in all Acts
- The cooldown incurred by irresolute skills outside of town on Inferno difficulty has been reduced to 30 seconds (down from sixty seconds)
- The bonus experience granted by Enlightened shrines is now also calculated multiplicatively
- The Magic and Gilt Detect granted by Fortune shrines can now exceed the 300% cap
- In that location is now an option in Video Settings to lock the cursor to the window when in fullscreen windowed mode, if Diablo III is the agile window
- Multiplayer Co-Op
- Players now receive a 10% bonus to Magic Find, Aureate Find, and Experience per additional player in a multiplayer game, up to a maximum of 30% in a four-actor game
- The Magic Notice and Gold Discover bonuses tin can exceed their respective 300% caps
- The Experience bonus can stack with other bonuses from items and Monster Power (the bonuses will stack multiplicatively)
- A notification is at present sent to all players in a multiplayer game whenever a party member engages an Elite monster or Treasure Goblin in gainsay, and their location will be shown on the mini-map
- In improver to this, an icon volition also appear over player banners in town to signal if they're in combat with a monster, Elite monster, or Treasure Goblin
- Players now receive a 10% bonus to Magic Find, Aureate Find, and Experience per additional player in a multiplayer game, up to a maximum of 30% in a four-actor game
Achievements
- Problems Fixes
- The "Massive Blow" achievement should once again be obtainable
- The "Fallen Angel" achievement now just requires the role player to kill Izual within 120 seconds
- The "Bashanishu" achievement no longer requires the role player to apply Basic Attack to complete it
- The "Hero'southward New Clothes" achievement no longer requires the role player to evangelize the fatal blow to meet the criteria
- Stock-still a bug that prevented monsters killed by a follower or pet, before being attacked by a player, from counting toward achievement criteria
Auction Business firm
- Full general
- The stack size for gold sales on the auction firm has been increased from 1 million to ten one thousand thousand
- User Interface
- Tooltips in the Auction House volition at present evidence an particular comparison for a player'due south currently selected grapheme
Battle.net
- Matchmaking
- Players volition now be able to search for games that were started on whatsoever quest once they have reached level cap
- Matchmaking "Tags" have been added
- In improver to selecting your Difficulty, Monster Ability, and Quest, players will also be able to cull from the following tags when searching for Public Games: Monster Slaying, Brawling, and Primal Warden
- Notation: When the Brawling tag is selected, your Monster Ability choice will non be taken into account
- Social
- Players can now add a note about a friend past right-clicking the name in their Friends List
- Players can now enter a message that will be broadcast to their friends
- Players can now create multi-user conversations
- There are multiple ways to beginning a conversation or invite other players to an existing chat:
- To start a conversation, open up Public Chat Options, then select Invite Friends > Start Conversation or use the "Get-go a Chat" option in the Social window by right-clicking on a friend's proper noun
- To invite or add friends to an existing chat, open Public Chat Options, then select Invite Friends or use the "Invite to a Conversation" option in the Social window by right clicking a friend's name and selecting the desired conversation
- Similar to public channels, private conversations can support up to 99 players
- There are multiple ways to beginning a conversation or invite other players to an existing chat:
- A new section has been added to the friends listing called "Players Near You"
- Any player who is on your local network will be displayed here (even if they're not currently your friend)
- If needed, this feature can be disabled from the Social Options of the Game menu
- Players may now exist marked as a "Party Guide"
- The Party Guide is assigned to the first person who joins a Public Game
- If multiple characters bring together a Public Game at the same fourth dimension, the game volition choose the hero with the highest level or Paragon level to be Party Guide
- When a Party Guide leaves the Public Game, a new one will exist chosen automatically
- Alternatively, the Party Guide tin correct click on a party fellow member's portrait and pass them the Party Guide title
- The Party Guide will have a unique icon that will announced on the mini-map
- Names in your "Contempo Players" list will at present elapse if they get older than a month
- Blocked players volition no longer appear in your "Recent Players" list
Bosses
- Bug Fixes
- Skeleton Rex
- The Skeleton King and The King of the Dead volition now play an blitheness when performing their Whirlwind attack
- Skeleton Rex
Classes
- Barbarian
- Agile Skills
- War Cry
- Skill Rune – Invigorate * Now regenerates 620 life per second (upwardly from 310)
- War Cry
- Passive Skills
- Inspiring Presence
- At present affects all party members
- Inspiring Presence
- Issues Fixes
- The sound that plays whenever a Barbarian's Overpower ability comes off cooldown is no longer similar to a Legendary particular dropping
- Male Barbarians no longer run faster than the other heroes while feared
- Agile Skills
- Demon Hunter
- Active Skills
- Companion
- Skill Rune – Boar Companion * Now regenerates 310 life per second (up from 155)
- Rapid Fire
- Base of operations weapon impairment increased from 276% to 438%
- Hatred toll while channeling has been reduced from to 6 (down from 10)
- Skill Rune - Bombardment * Weapon impairment increased from 345% to 414% * Explosion radius increased to 8 yards (up from 4)
- Skill Rune - Burn down Support * Weapon damage of Homing Rockets increased from 35% to 145%
- Skill Rune - Withering Fire * Now reduces the initial Hatred price to 10 (upwards from five)
- Sentry
- Skill Rune – Assist Station * Now heals nearby allies for 2% of max life per 2d (upward from 1%)
- Companion
- Passive Skills
- Heart-searching
- Now regenerates 2% of maximum life per second (up from 1%)
- Heart-searching
- Active Skills
- Monk
- Active Skills
- Mantra of Healing
- Now causes political party members to regenerate 620 life per second (up from 310) * Skill Rune – Sustenance * At present increases Mantra of Healing'due south life regeneration to 1240 per second (upwardly from 620)
- Mantra of Healing
- Passive Skills
- Guiding Light
- Harm bonus increased from 16% to 20%
- Guiding Light
- Active Skills
- Witch Doc
- Active Skills
- Firebats
- At present has a larger initial price but a much lower continual price while channeling * Base of operations weapon damage increased from 180% to 385%
- Skill Rune – Cloud of Bats * Initial damage increased from 234% to 500% weapon damage
- Skill Rune – Plague Bats * Maximum damage increased from 270% to 578% weapon damage
- Firebats
- Passive Skills
- Claret Ritual
- At present regenerates two% of maximum life per second (up from 1%)
- Claret Ritual
- Active Skills
- Wizard
- Active Skills
- Arcane Torrent
- Base weapon harm increased from 210% to 285%
- Skill Rune - Arcane Mines * Weapon damage increased from 180% to 340%
- Skill Rune - Pour * Weapon damage of bonus missiles increased from 210% to 285%
- Archon
- The duration of Archon should at present be extended by assists from players in multiplayer games, in addition to kills
- Disintegrate
- Base weapon damage increased from 170% to 220%
- Skill Rune - Entropy * Weapon damage increased from 196% to 253%
- Skill Rune - Intensify * Maximum damage increased from 221% to 286% weapon harm
- Familiar
- Skill Rune – Vigoron * Now regenerates 620 life per second (up from 310)
- Ray of Frost
- Base weapon damage increased from 215% to 280%
- Skill Rune – Black Ice * Ice patch weapon damage increased from 387% to 504%
- Skill Rune – Sleet Storm * Weapon damage increased from 280% to 364%
- Skill Rune – Snow Nail * Maximum harm increased from 280% to 364% weapon harm
- Teleport
- Players may now Teleport to any location within range, as long as a path is available
- Arcane Torrent
- Passive Skills
- Galvanizing Ward
- At present regenerates 620 life per second (up from 310)
- Galvanizing Ward
- Bug Fixes
- Fixed a bug causing Teleport – Prophylactic Passage to only reduce damage from concrete attacks
- Active Skills
Crafting
- Full general
- Players can now queue up multiple items and gems at a time to be crafted, so long as they possess the necessary materials
- Players can at present craft items using materials located in the shared stash
- Blacksmith
- Salvaged item information will no longer be displayed in the conversation log
- Players can at present disable the confirmation dialog when salvaging items of Rare quality
- Problems Fixes
- Stock-still a bug preventing players from salvaging an particular by dragging information technology onto the Blacksmith's anvil icon
Followers
- Templar * Skills * Loyalty * At present regenerates 310 life per second (upwardly from 155)
Monsters
- General
- Players should now run into more monsters in Acts I, II, and Four in Inferno difficulty when playing at Monster Ability 1 or greater
- In multiplayer games, the increment in monster hit points per additional actor has been reduced to 50% (downwards from 70%)
- The damage dealt by the fire pool left past Blazing Guardian attacks has been reduced by 50%, but it's minimum damage has been increased
- Poison damage dealt by Brood Hatchlings has been reduced by 40%
- Damage dealt past Tormented Stingers has been reduced by 75%
- The health of normal Spiderlings has been reduced by approximately 68%
- The health of Elite Spiderlings has been reduced by approximately:
- 4.5% for Champions
- 3% for Rares
- nine% for Rare minions
- The post-obit monsters accept their experience and chance to drib loot modified to better marshal with their hit points:
- Accursed, Betrayed, Bile Crawlers, Blazing Guardians, Blazing Ghouls Breed Hatchlings, Cavern Spiders, Charged Constructs, Chilling Constructs, Crazed Cultists, Crazed Summoners, Dark Conjurers, Nighttime Cultists, Dark Moon Clan Impalers, Dark Summoners, Night Zealots, Deranged Cultists, Doom Wraiths, Dust Shamblers, Enraged Zealots, Fallen, Fallen Grunts, Fallen Peons, Fallen Soldiers, Foul Conjurers , Frost Guardians, Ghouls, Hungry Corpses, Moon Clan Impalers, Murderous Fiends, Noxious Guardians, Ravenous Dead, Retching Cadavers, Reviled, Brutal Fiends, Spiderlings, Shade Stalkers, Shadow Vermin, Shock Guardians, Skeletal Crawlers, Smoldering Constructs, Spine Lashers Stygian Crawlers, Tormented Stingers, Toxic Constructs, and Cruel Ghouls
- Keywardens
- Nekarat the Keywarden now has a hazard to drop a random Key (of Destruction, Hate, or Terror) in addition to the Infernal Car plans
- All Keywardens volition now only appear in Inferno difficulty
- Problems Fixes
- Monsters with the Avenger braze now correctly proceeds +25% damage each time a monster in their pack dies
- Monsters with the Vampiric affix now correctly heal for 200% of their harm done in all difficulties
Quests
- Full general
- Experience earned by completing a quest is now granted to players that have reached the level cap
User Interface
- Full general
- A maximum of eight buffs and debuffs volition now be displayed on the UI The maximum number of debuffs that will be displayed is 3
- Bug Fixes
- Fixed a bug preventing damage numbers from being displayed if a monster was affected past a spell such as Hex
Consummate Release Note Hither
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Source: https://www.techspot.com/downloads/5362-diablo-iii-patch.html
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